Andrews Nycollas has been passionate about game development since his preteen years, when he began creating and selling custom arcade fighting games at school at the age of 12. He has a diverse background in theater, music, cinema, and visual arts, which enriches his creative approach to game design. A professional freelancer in the game industry since 2012, Andrews has been working extensively with the Asian gaming market since 2019. "I sold everything I had and came to the Philippines to meet a girl, we got married, we have a baby boy. Now I am ready to become an indie game dev."
Marcos Genú has been working since 2012 in concept art, 2D animation, and asset creation for games. He has contributed to various projects, including Tap Tap Beer and games developed for major companies such as VALE and the Government of Pará. His work also includes internationally awarded games like Ghostein, which was recognized at Game Jam+, and a project that secured sixth place at the global BGJam. "Oi, eu sou o Marcos."
Graduated in Game Development in 2015, but never worked in the field until now, when Andrews (a long-time friend) invited me to work on this project. "I feel excited because the essence of the game is almost like a nostalgic memory. 'It's what it is.'"
Rick Galasio, an autistic man with over half a century of life. After years dedicated to family and work, he can finally honor the autistic child that still lives within him and fulfill his dream of becoming an indie game developer. "Eu sou só um velhinho autista."
André, known as Tutankhamal, is passionate about technology and music. Neurodivergent (autistic and ADHD), he has experience in Front-end development, community management, and customer support. A self-taught learner, he turns his passion for video games and computers into technical knowledge.
Graduated in Game Development since 2017 and currently pursuing a postgraduate degree in Digital Animation. I discovered the world of drawing as a child, like many artists, starting with sketches of Dragon Ball. I grew up and dedicated myself to various forms of drawing and painting, from pencil and paper to canvas painting. In 2020, I bought my first tablet and began exploring Digital Painting, shortly after which I started studying 2D Digital Animation. Art, in general, has always been my escape, and returning to the gaming industry will be challenging yet exciting.
Nicolas Caio is passionate about JRPGs and a great admirer of the art styles of Akihiko Yoshida and Akira Toriyama. He has been drawing since 2021, the same year he left law school to pursue his dream of becoming a professional illustrator. Despite facing challenges and fears, he has been working as a freelancer for two years and grows more confident every day that he made the right choice. His focus is on creating fun and captivating art that warms hearts and minds.
He has worked in marketing for seven years, starting his career at major advertising companies in São Paulo. A few years ago, he relocated to Asia, where he has been active in the Asian gaming market with a focus on digital advertising. Passionate about reading and gaming, he draws inspiration from these interests to fuel his creativity and professional endeavors.